![]() ![]() Any sailor of the period know that having the wind on your back and the enemy down wind is a definite advantage and something a captain should always strive for. I feel this is lost in the current state. These are the kind of tactics that are key to any real naval battle of that period. Since there are 2 min before the next volley, firing the swivel and or muskets would fill in this gap. ![]() Rendering it useless for that next volley. You would wait for that money shot up close, or even perform a brilliant maneurver to rake the bow or stern of a larger ship. Since the guns take 2 min to reload you would not just shoot as soon as they reload. Guns do too much damage from any distance. Upgrading crew abilities will lessen this time. Obviously this is way too long for a game, but I feel even 2 min reload times would feel alot more realistic. Typically it took guns anywhere from 5 to even 10 min to reload. This game as it is now seems like the seas are overly crowded. ![]() In RL during the time period the site of another ship on the high seas was a rare thing indeed. Things I would like to see in a future realism mod: Dont get me wrong I know what game this is. The Naval aspect feels way too arcade like, which is its intention. That is why I am referring this to modders and those who would enjoy a more rewarding experience. I get that the game is mainstreamed to apeal to a larger audience. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |